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	<title>The Cellar &#187; Mad Orange</title>
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	<description>Tutto ciò che succede nello scantinato Mad Orange.</description>
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		<title>Mad Orange annouce Face Noir distribution agreement for German-speaking countries.</title>
		<link>http://www.madorange.it/thecellar/en/archives/279</link>
		<comments>http://www.madorange.it/thecellar/en/archives/279#comments</comments>
		<pubDate>Tue, 06 Sep 2011 13:09:18 +0000</pubDate>
		<dc:creator>Azrael</dc:creator>
				<category><![CDATA[Eventi]]></category>
		<category><![CDATA[Face Noir]]></category>
		<category><![CDATA[Mad Orange]]></category>
		<category><![CDATA[Videogames]]></category>

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		<description><![CDATA[Mad Orange and Daedalic Entertainment have announced that Daedalic is to bring Face Noir, the dark murder mystery adventure from the Italian developer, to Germany, Switzerland and Austria.
Daedalic will publish a fully-localized German edition at retail and digital outlets with a release date to be announced soon.
]]></description>
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		<title>The making of Face Noir (Part 1)</title>
		<link>http://www.madorange.it/thecellar/en/archives/196</link>
		<comments>http://www.madorange.it/thecellar/en/archives/196#comments</comments>
		<pubDate>Thu, 11 Nov 2010 21:02:03 +0000</pubDate>
		<dc:creator>eniac</dc:creator>
				<category><![CDATA[Face Noir]]></category>
		<category><![CDATA[Mad Orange]]></category>
		<category><![CDATA[Development]]></category>
		<category><![CDATA[EGA]]></category>

		<guid isPermaLink="false">http://www.madorange.it/thecellar/it/?p=196</guid>
		<description><![CDATA[
Among the thousands of files regarding Face Noir`s graphics, design, sound and so on and so forth, there is a peculiar folder in my computer. It`s name is obsolete data and it contains all those files I don`t need to use anymore; it`s some sort of cellar inside which I put away the most disparate [...]]]></description>
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		<slash:comments>7</slash:comments>
		</item>
		<item>
		<title>Tool tool tool</title>
		<link>http://www.madorange.it/thecellar/en/archives/147</link>
		<comments>http://www.madorange.it/thecellar/en/archives/147#comments</comments>
		<pubDate>Sun, 01 Aug 2010 08:17:33 +0000</pubDate>
		<dc:creator>Azrael</dc:creator>
				<category><![CDATA[Face Noir]]></category>
		<category><![CDATA[Mad Orange]]></category>
		<category><![CDATA[Game Design]]></category>
		<category><![CDATA[Media]]></category>
		<category><![CDATA[Particellari]]></category>
		<category><![CDATA[Tool]]></category>
		<category><![CDATA[Videogame]]></category>

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		<description><![CDATA[At the moment, only a slight part of Face Noir`s development takes place in its head office – we are mainly talking about finishing touches that require a direct contact among developers.
Most of the work is in fact realized through online collaboration. The main disadvantage in such a working method is that one can`t give [...]]]></description>
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		<slash:comments>2</slash:comments>
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		<title>Simulmondo Reunion</title>
		<link>http://www.madorange.it/thecellar/en/archives/121</link>
		<comments>http://www.madorange.it/thecellar/en/archives/121#comments</comments>
		<pubDate>Tue, 23 Mar 2010 09:13:30 +0000</pubDate>
		<dc:creator>eniac</dc:creator>
				<category><![CDATA[Eventi]]></category>
		<category><![CDATA[Face Noir]]></category>
		<category><![CDATA[Mad Orange]]></category>
		<category><![CDATA[Archivio videoludico]]></category>
		<category><![CDATA[Bologna]]></category>
		<category><![CDATA[Simulmondo]]></category>
		<category><![CDATA[Videogame]]></category>

		<guid isPermaLink="false">http://www.madorange.it/thecellar/it/?p=121</guid>
		<description><![CDATA[Post available soon in English.
]]></description>
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		<slash:comments>8</slash:comments>
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		<title>Simulmondo Reunion</title>
		<link>http://www.madorange.it/thecellar/en/archives/108</link>
		<comments>http://www.madorange.it/thecellar/en/archives/108#comments</comments>
		<pubDate>Mon, 01 Mar 2010 10:10:39 +0000</pubDate>
		<dc:creator>Azrael</dc:creator>
				<category><![CDATA[Eventi]]></category>
		<category><![CDATA[Face Noir]]></category>
		<category><![CDATA[Mad Orange]]></category>
		<category><![CDATA[Bologna]]></category>
		<category><![CDATA[Simulmondo]]></category>
		<category><![CDATA[Videogame]]></category>

		<guid isPermaLink="false">http://www.madorange.it/thecellar/it/?p=108</guid>
		<description><![CDATA[Alla fine degli anni &#8216;80 Bologna si è imposta a livello nazionale come centro di produzione videoludica. Nel 1987 nasce infatti Simulmondo, una delle più significative software house italiane. Primo gioco a essere realizzato dal neonato studio bolognese è Bowls (Bocce), a opera di Ivan Venturi. Nel corso degli anni Simulmondo si specializza nella produzione [...]]]></description>
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		<slash:comments>1</slash:comments>
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		<title>Down with the static backgrounds.</title>
		<link>http://www.madorange.it/thecellar/en/archives/98</link>
		<comments>http://www.madorange.it/thecellar/en/archives/98#comments</comments>
		<pubDate>Sun, 07 Feb 2010 16:48:22 +0000</pubDate>
		<dc:creator>Azrael</dc:creator>
				<category><![CDATA[Face Noir]]></category>
		<category><![CDATA[Mad Orange]]></category>
		<category><![CDATA[Media]]></category>
		<category><![CDATA[Particellari]]></category>
		<category><![CDATA[Videogame]]></category>

		<guid isPermaLink="false">http://www.madorange.it/thecellar/it/?p=98</guid>
		<description><![CDATA[
There are several possibilities to make a scene dynamic. Except for the common technique regarding the inclusion of some characters – such as passerbys – inside it, it is possible to create some quick videos showing, for instance, a moving shop sign or lights turning on and off in the scene. 
Other two excellent ways [...]]]></description>
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		<slash:comments>1</slash:comments>
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		<item>
		<title>Re-styling</title>
		<link>http://www.madorange.it/thecellar/en/archives/91</link>
		<comments>http://www.madorange.it/thecellar/en/archives/91#comments</comments>
		<pubDate>Thu, 07 Jan 2010 02:34:19 +0000</pubDate>
		<dc:creator>eniac</dc:creator>
				<category><![CDATA[Mad Orange]]></category>
		<category><![CDATA[Web]]></category>

		<guid isPermaLink="false">http://www.madorange.it/thecellar/?p=91</guid>
		<description><![CDATA[The Odyssey for Ulysses, The Iliad for Aeneas… The Restyling for me!
People who know me, also know that when I utter the word “restyling”… woe betide me!
I would spend entire days stuck in front of my pc yelling at every object coming to my mind – today I hurled heavy racial insults at a pot [...]]]></description>
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		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>Happy holidays!</title>
		<link>http://www.madorange.it/thecellar/en/archives/23</link>
		<comments>http://www.madorange.it/thecellar/en/archives/23#comments</comments>
		<pubDate>Tue, 22 Dec 2009 12:45:19 +0000</pubDate>
		<dc:creator>eniac</dc:creator>
				<category><![CDATA[Mad Orange]]></category>
		<category><![CDATA[Blog]]></category>
		<category><![CDATA[Feste]]></category>
		<category><![CDATA[Natale]]></category>

		<guid isPermaLink="false">http://www.madorange.it/thecellar/?p=23</guid>
		<description><![CDATA[
]]></description>
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		<slash:comments>1</slash:comments>
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		<item>
		<title>&#8230;and four.</title>
		<link>http://www.madorange.it/thecellar/en/archives/9</link>
		<comments>http://www.madorange.it/thecellar/en/archives/9#comments</comments>
		<pubDate>Mon, 21 Dec 2009 18:29:19 +0000</pubDate>
		<dc:creator>eniac</dc:creator>
				<category><![CDATA[Mad Orange]]></category>
		<category><![CDATA[Blog]]></category>
		<category><![CDATA[The Cellar]]></category>
		<category><![CDATA[Videogames]]></category>

		<guid isPermaLink="false">http://www.madorange.it/thecellar/?p=9</guid>
		<description><![CDATA[“four is the natural number following 3 and preceding 5“
Source: Wikipedia
One…two…three…and four. Exactly! This is the fourth blog I have opened so far, and I know instinctively that this is the lucky number &#8211; almost the same thing I thought about the number three an year ago.
You might be wondering – or maybe not &#8211; [...]]]></description>
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		<slash:comments>2</slash:comments>
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